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A jam submission

Szklanka KenneyJamView game page

Submitted by Szklanka Herbaty — 19 hours, 13 minutes before the deadline
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Szklanka KenneyJam's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation (visuals)#783.5333.533
Concept (gameplay)#1173.0003.000
Overall#1363.0003.000
Theme#1852.4672.467

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Cool game! I don’t feel like it fits the theme that much, but it’s okay. One thing I would suggest is hiding the upgrades until the player is about halfway the price needed for them, and also maybe make the button have a different state when you don’t have enough money to buy the upgrade.

Submitted(+1)

Good game, and a solid foundation to build something more interesting upon, really enjoyed it! And it was awesome having you on stream! Here's the VOD if you want to check that out again: (yours starts at 2:34)

Developer

Thanks for playing. I liked the idea of the game so much that I will release an improved version for android

Submitted

It simple clicker, but good polished with great design. It has a little bit with theme growing, but it is harder to understand which :(

Submitted

good game but idk what this has to do with growing

Submitted(+1)

Very fun cookie clicker. I wish it worked when I switched tabs but nevertheless fantastic work! Keep it up!


Submitted(+1)

nice use of the assets, and beautiful game. Simple concept, well done!

Submitted(+1)

Man you did me dirty with an idle game to waste my time on :D

Submitted(+1)

A simple, nice idle game you got there!

The main problem I had with the game was that there is no way to enhance our click power. The only way to continue further at a great rate is dependent on weapons we buy and upgrade after a while. In idle games, clicking is encouraged by options that empower the clicking speed and power. I'd suggest you add another upgrade section to the game that has click upgrades rather than automated weapons so that the player can see a reason to click.

Solid entry, good take on the theme, well done!