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A jam submission

The RoreView game page

made by 13 years old
Submitted by Weru — 3 hours, 24 minutes before the deadline
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The Rore's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation (visuals)#1043.5883.588
Overall#1603.2753.275
Theme#1643.4123.412
Concept (gameplay)#2062.8242.824

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Super cool aesthetics! The music fits the visuals very well. As a 13 year old developer you should be super proud of yourself, you have done good work. Well done ! :-)

I'm weru

Developer

I did not rate my game.

Submitted(+1)

First of all, this is a fantastic work for your age! You should be proud of yourself and I am sure you have a great future ahead of you. Keep going! 

The rotation of the whole level was probably the most satisfying that I have encountered this jam. The art style looks absolutely great and everything fits together perfectly. Sound-wise, your game is awesome as well. The intro level was also really well made - it explained everything, so I was able to quickly get into it.

When it comes to the issues, then I have the following feedback (and don’t take it badly, I work as QA):

  • Sometimes I got stuck into the objects. 
  • If you fall out of the level, you can keep falling indefinitely.
  • Battery can go to the minus value - this is not really an issue per se, but next time, you can use `if (battery <= 0){battery = 0}` which will make sure it never goes below zero. It is a small touch that makes the game look more professional.

Awesome work!

Developer (2 edits) (+1)

Battery can go to the minus value - this is not really an issue per se, but next time, you can use if (battery <= 0){battery = 0} which will make sure it never goes below zero.
-I used that code. But it didn't work because it works after the character dies. I haven't been able to check this well.


I will try to fix the stuck bug and the infinitely falling bug when it becomes.

Thanks for commenting :)

( I used google translator, so it may not be accurate. )

[ Edit ]

Fixed a bug that caused getting stuck on walls or floors, level selection errors, battery draining below 0% bug.

and installed a transparent barrier to prevent falling to infinity.

Updates will be made after the evaluation period ends. thank you.

Submitted(+1)

This was a pretty good little platformer. There were a few time where I got stuck in a wall or fell off the level but I would just be stuck there. But the concept is really good and changing the direction of the level felt pretty good. Great job!

Developer(+1)

Fixed bugs that resulted in getting stuck on walls or on the ground. Updates will be made after the evaluation period is over.

Thanks for commenting :)

Submitted(+1)

It’s hard to understand what is an hazard, making them a different color could help

Submitted(+1)

Only 13? You should be super proud of yourself! Solo dev and 13? This is awesome. 

Submitted(+1)

Nice game and visuals. Level design was a little confusing for me at first. But mechanics are good and enjoyable.