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Tiny Tank Tactics's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (visuals) | #35 | 4.077 | 4.077 |
Concept (gameplay) | #43 | 3.846 | 3.846 |
Overall | #55 | 3.885 | 3.885 |
Theme | #126 | 3.731 | 3.731 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
interesting take on the theme! I can see this being a little easier to play on a joystick. A little slow pace, but overall a cool game, great job!
I'd appreciate if you could play/rate my game as well! :)
Thanks! And yeah, I mostly tested this with the gamepad because it feels better. I added keyboard support but in my rush neglected to take into account that not everybody has a weird ortholinear keyboard like me (R/F and U/J are stacked directly on top of each other, so it makes sense as forward/reverse)
really good game, great concept, the controls for keyboard could be a little nicer but other then that it s great
Thanks for the review! The keyboard controls could (and should) have been better though out. I designed it for my keyboard without taking into account that most people have the staggered rows of a normal keyboard. Also, I couldn't figure out a nice way to have the same sort of analog control that the joysticks offer (where you can engage in partial measures instead of perfectly binary 1/0)
Yea they were a bit confusing to get used to in the beginning but they are fine after like 2 or 3 minutes you can get used to it! still a great game tho