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A jam submission

SlimentumView game page

Avoid obstacles and build up momentum to fly through levels!
Submitted by GaoGames — 3 minutes, 22 seconds before the deadline
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Slimentum's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#72.5392.714
Visuals#72.5392.714
Theme#73.6083.857
Fun#72.5392.714
Overall#72.8063.000
Completeness#73.0743.286
Audio#82.5392.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Liked the game! It felt good to move smoothly through the levels without slowing down, improving and getting faster was very rewarding. I had an easy time learning the controls without being told them just from the design of the first level! Great work!

Aside from that, I found the geometry of some of the levels made movement slightly frustrating, and if the double jump cooldown (detection for when you touch the floor again) was more forgiving, I think some of those more complex levels would feel much better to play.

Submitted (1 edit) (+1)

Awesome submission! I definitely get a lot of "Sonic-like" vibes from this one: go as fast as you can, jump over obstacles and clear it as fast as you can, which is awesome to see! Slime guy is pretty cute, and the art fits well!

As Brad mentioned there were inconsistent ramp/hill jumps and often placed ramps in parts of levels that seemingly didn't give the player the utility they need; some geometry in the platforms I noticed also had little bumps in their colliders that sometimes halted momentum and/or took away the second jump. The game also could've benefited from some sound effects like a jump effect.

However, I do like that feeling you created of cleanly clearing obstacles in segments, it's a great feeling! Solid game!

Submitted(+1)

Fun platformer! My only complaint is that I seemed to lose my double jump when jumping off ramps. I enjoyed the variety of obstacles that you can fly past at mach speed, and I absolutely hated bonking and losing all that speed. Nice entry!

Submitted(+1)

Its simple but effective gameplay. The music was a good fit and it was nice to see that it transitioned between scenes smoothly. In addition, the overall art style was simple but still conveyed everything it needed to for the player to understand what was going on, especially the character who has a basic design that works well within the context of the game.  The movement felt alright and the levels were designed really well to compliment the movement (also the line that follows the player was a really nice touch).

That being said there are a few things that I think would have improved this game a lot. To start, I think the jump felt inconsistent around the ramps/hills (probably due to the ground check not always working with slopes). On top of that, I think the player could have had some better player feedback such as turning around when moving left, a jump sound, and possibly a small animation effect when jumping (squash and stretch). Also, I noticed there were some collectables throughout the game (mainly the first level), but it was never clear if they did anything. 

Overall the game was still enjoyable, and I'm exited to see what you do next. And as a side note, good job on the itch page!

Submitted(+1)

Cute character!! Game was fairly simple, but solid movement.