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A jam entry

The Blame GameView game page »

Blame is a complicated matter...
Submitted by RAMADORG (@ramadorg) with 19 hours, 13 minutes before the deadline

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Just me, and 5 long day and nights without sleep.

RPG Maker MV

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I've only played through once so far but I really enjoyed getting through it! The story was very engaging and fun to play. I really loved your use of lighting to separate the characters and reveal hidden things.  The music really wasn't so bad, I liked where it was going and when it changed depending on what was being said.

Really well done! ^_^


Thank you so much for the kind words! The music still haunts me to this day, but I guess we can both relate with overestimating our time. I would have loved to add sound effects for varying sequences, and a soundtrack that better fit the mood, but oh well. Although the lighting was such a fun thing to add in for aesthetic purposes, I quickly realized that they could be used for reveals, direction, and signalling events. I still feel like I could have done more with the camera though than just flashbacks and slight dialogue focuses.


BTW, I recommend players just mute the game and play a dark soundtrack of their choice in the background. I made the music very last minute and accidentally fell asleep the deadline before I could change things up.

(Edited 1 time)

I really liked this mystery. From just being dropped right in and having to figure out the basics and then all the way through each step; it stayed interesting throughout.  And it all made sense if you were paying attention which is always a plus! Thumbs up.


I liked the ability to ultimately make the choice yourself at the end too. I went with Joel himself.


Thank you! Most of the time was actually spent writing the story rather than the game. I sketched out a timeline and had to write motives for each character. It was even more difficult considering I had to write two motives (one for the lie, and one for the truth) for every action.


That's the first time for me to hear that! That's very interesting, and I can see why. I wanted to open a discussion with the final choices, and realized I would go through a thorough conversation with each player. I think that's a great legal standpoint to take, considering we have to try and get to the most direct cause of an action(that being Joel in my opinion). However, on a philosophical level, I considered everyone to be at fault for helping create the toxic situation. Thank you for the honest and super positive feedback! :)