This was a very chill experience, the birds reacting to your presence was a really nice touch. It was fun to see the secret game mode you added in around that. The audio really help set the tone and mood of the game, and the world was interesting enough to traverse. With more time, it'd have been great to have more "jumping puzzles" or point of intrigue to make the exploration more rewarding. Loads of really nice touches to this entry!
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Discovery's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #5 | 4.000 | 4.000 |
Audio | #7 | 3.333 | 3.333 |
Fun | #8 | 2.667 | 2.667 |
Overall | #8 | 3.267 | 3.267 |
Theme | #13 | 3.667 | 3.667 |
Originality | #17 | 2.667 | 2.667 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Briefly explain your games interpretation of the theme?
You explore the environment of the game
How much CODE (text or visual) did you make?
You created most of the code - but re-used some chunks of code
How much of the game's ART did you make?
You created some of the art - but used a lot of existing assets
How much of the game's SOUND effects did you make?
You created some of the audio - but used a lot of existing sounds
How much of the game's MUSIC did you make?
You created all of the music heard in game
Did you enjoy the jam? Is there anything you'd change if you could start over?
I enjoyed trying something experimental for the jam. I didn't start jamming right away, though I'm not sure if I could change that.
Aren't you awesome for being creative and taking part?
Give details of any purposefully added accessibility considerations in your game
The game has controller support and the nature of the game does not require quick (re)action
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