This was a charming little dragon feeding game if I've ever seen one! I really liked the dragons that wagged their tails while waiting to be fed. I do enjoy the mental challenge of matching two aspects at once (colour or type). The trouble I had was that once it got so fast, it felt the easiest approach was just to use colour. I did see at the end you gave extra points based on the dragons fed per second, which incentivises not just doing it by colour - but perhaps something displayed on your UI could help encourage that during a play session too!
Thanks for taking part in the jam :)
Play game
The Dragon Keeper Is Late's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Pacifist Theme | #9 | 4.500 | 4.500 |
Visuals | #9 | 3.800 | 3.800 |
Overall | #11 | 3.680 | 3.680 |
Fun | #15 | 3.300 | 3.300 |
Audio | #16 | 3.100 | 3.100 |
Originality | #21 | 3.700 | 3.700 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Briefly explain your games interpretation of the Pacifist theme?
You're running late, so you have to rush through the first task of the day: feeding the dragons! The worst that can happen is mild food poisoning if you give the wrong food to a dragon (but nothing serious). Not sure how pacifist dragons would be outside of this context though.
How much CODE (text or visual) did you make?
You created all of the code from scratch (excluding game engine)
How much of the game's ART did you make?
You created all of the art assets seen in game
How much of the game's SOUND effects did you make?
You didn't create any sound effects - you used existing audio for your game
How much of the game's MUSIC effects did you make?
You didn't create any music - you used existing music tracks for your game
Other comments (Code / Art / Sound / Audio)
The whole game was made over the course of 3 days. Code and art are all done by me (art/animation is hand-drawn using Procreate on iPad). Music and sounds are from different platforms (links are on the game page), with some slight modifications done by me on some sound effects.
This game was made for 2 game jams occurring at the same time, so it follows 2 constraints: pacifist and playable using only one button/key (both very interesting constraints!).
Did you enjoy the jam? Is there anything you'd change if you could start over?
Yes, working on this game was fun, and I'm quite curious to see the different entries!
Not really anything I would change given my current skills level and the time frame. I'll let it sit a day or two before coming back to it to see what I could improve upon with fresh eyes (I already have a few ideas though).
Aren't you awesome for being creative and taking part?
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