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A jam submission

The 12 Labors of HerculesView game page

Based on an original greek myth
Submitted by Josue's Games — 17 hours, 11 minutes before the deadline
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The 12 Labors of Hercules's itch.io page

Results

CriteriaRankScore*Raw Score
Thematic Relevancy#44.4444.444
Historical Accuracy#104.0564.056
Gameplay#173.0563.056
Overall#203.2223.222
Graphics#343.2783.278
Audio#612.0002.000

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Have you used assets? If so, please give credit to the creators here:
All assets were made from scratch

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Comments

Submitted

Fun little game! Finished all the labors:)

Submitted

I liked this, my only problem is that you can spam arrows on the levels that use them

Submitted

First of all, thank you for making this actually work in the browser. Seriously. I love the choice of font. I don't read the manual and usually just dive right into the game so I appreciated that there were instructions for each stage—and the stages are perfectly concise! Good job giving the user an option to use arrow keys or WASD.  Animation could use a lot of refinement but the effort is recognized. I do like the congratulatory sound effects. Each level plays like a mini game and some are hilarious. Being able to complete each one quickly gets addictive. I think you're onto something there.

Developer

Thanks, It means a lot!

Submitted

Cool game! Good job!

Submitted

Pretty fun little game - I liked the variety of play and I loved the Hercules graphics.

Submitted

Pretty fun little game - I liked the variety of play and I loved the Hercules graphics.

Submitted

Pretty fun little game - I liked the variety of play and I loved the Hercules graphics.

Submitted

Finished all the levels, it was fun !

But there is no music, unfortunately

Developer

Thanks! Yeah, I ran out of time for music XD

Submitted

I like the artwork. I can also understand the temptation to use an "ancient greece" font, but for me it is almost unreadable.

Submitted

At first we thought you meant to write that each level was more exciting than the last, but as we played through the game we understood what you meant. We exited on level 4.

Submitted

This game is amazing! I really love the art style. The parkour levels had just the right amount of difficulty. Cerberus was a great end of the game fight. All the other tasks were great too. However, I suggest you give the giant more health.