There are some things that I want to nitpick (text codes showing on character names, player sprite overlapping the cutscene sprite, overuse of "...") but overall this intro managed to pack a lot of emotion in and I loved the custom art.
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A Harold Prophecy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #22 | 3.536 | 3.750 |
Overall | #27 | 3.143 | 3.333 |
Fun | #29 | 2.475 | 2.625 |
Harold | #30 | 3.418 | 3.625 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Awwww, I was so ready for the tournament! Totally unique portrayal of "Roald." Loved the art and thought the faces were really expressive and communicated a lot. I want to see more of this story explored! Will we get a fuller version?
I went from Harold's Quest, where an RPG Maker hero gets stuck in an 8-bit world, to a game where you lose the first battle and the graphic style completely changes. Suddenly I don't feel so big and cool and original anymore.
Funnies aside, what sticks out to me is your art style, especially the face sprites. Roald is adorable! The story sounds nice so far, and I was looking forward to more of it. I also like the way you introduce saving to the player with the journal. It feels very natural and doesn't sound like it breaks the boundaries of the game to remind you to save every now and them. It's a real shame you ran out of time, this was a really nice entry.
I’m glad you enjoyed it despite it being a wee short! (By wee, I mean really short). And I’m glad you’re enjoying the art and characters. To be honest, I had thoughts of attempting to just make an aesthetic looking game, but then I had some ideas going on.
Also Fun Fact: Roald is just an anagram of Harold but without the first letter.
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