Just want to echo that I fell into a void and the game did not work for me. I am also not sure what you mean by it fitting the theme since you only wrote "Puzzle" in the description. I was instantly drawn to your cover thinking it would be a 2D hack and slash or platformer of sorts, but it doesn't match the game at all. I'm sorry to say, but I wasn't blown away by this but no game is worthless since development always serves as a learning experience if nothing else. Keep at it!
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Game Engine / Tools
Godot, navegador.
How does your game fit the theme?
Puzzle
Comments
yo tambien uso godot y tambien español yo te recomiendo que uses el ingles es lo mas cercano a un idioma universal y si no sabes ingles usa un traductor .
ay unos cuantos fallos en tu juego 1: la camara, la camara deberia seguir al personaje que estas controlando en godot lo podes cambiar con la propiedad "actual", 2: los graficos la portada se nota que esta echa con ia, lo mejor seria tomar una captura de pantalla del juego con un programa (como gimp) ponerle el titulo el juego (el mio lo hice con un render de magica voxel)
Unfortunately the screenshot/front does not really match the game.
I think your idea was good and the game does work for me however it does not work well.
A few pointers.
Ghost moves with A and D however not with W and S however using the arrow keys does work it is a bit confusing
When switching of view either "teleport" the other character to you or move the camera to the selected character.
And one other remark. i had to use google translate to understand what you wrote, is fully in your right to only use your own language, but if you want better feedback and people to be able to better play your game a few lines in English could be helpful. Still good attempt for a week work and with some minor updates it could feel better.
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