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Hunters in the Forest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Devlog | #5 | n/a | n/a |
Graphics/Art | #5 | 3.500 | 3.500 |
Audio | #8 | 2.833 | 2.833 |
Overall | #10 | 2.938 | 2.938 |
Theme | #12 | 3.000 | 3.000 |
Gameplay/Fun | #16 | 2.417 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Unity
How does your game fit the theme?
A wily fox takes up the role of the Defender of the Forest and tries to defend the Deer from the Hunters.
Devlog link
http://On itch.io
Self-made stuff
Assets (e.g. free or owned)
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Comments
Fun game concept😀!.
GAMEPLAY
The game concept is good, and the models are nice, especially the fox. However, the controls are difficult to master, making the game challenging to play. The buttons are close together, causing some finger entanglement for me😅. Using arrow keys or the mouse for navigation could have been a solution. Turning the fox was challenging, adding difficulty to luring hunters into traps. With refined controls, the game could be even more enjoyable.
GRAPHICS/ART
The models look good, particularly the fox. Some extra effects or postprocessing would be a plus.
AUDIO
The background music is nicely calm, but some extra sound effects would enhance the experience.
THEME
The theme is present.
Overall, a good concept with room for improvement in the controls. Good work💪!
Controls area really unique but i'm not sure i like it. Made the game really hard for me. I like the little fox model ! Congratulations !
Nice fox! It's incredible how you made a 3D game that looks good like this in a jam period! I felt like the controls were against me haha.
Cool fox animation! Agree, worth to focus on control userfrendly
Good concept.
Hard to control the fox, was also hard to bait the hunter into the trap without myself not getting caught in the trap.
i love the graphics
controls were a little awkward and they took time to move
i liked the bark sound
i won but i lost my first fox.(i won but at what cost , lol)
kindly don't forget to rate my game if you haven't
Great game. Controls were a little awkward as the entire world turned. Would have been easier if it was like a third person controller. Fox sounds were cute. Screw those hunters!
Cool game, I only would change the controls for turning around, it feels like input lag. Everything else was cool.
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I agree. While testing it was the one area that people complained about, but the problem lay within the animations as they weren't made in place, but actually contained movement in them. So simply calling the animation moved the fox a predetermined amount. Since the model was a free asset that included animations, there wasn't much I could do in the time I had left with my abilities. During the last 24 hours I tried to overhaul movement to be point and click, but again, didn't have the time to finish the conversion.