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Flee's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Devlog | #12 | 2.236 | 2.500 |
Gameplay/Fun | #14 | 1.677 | 1.875 |
Audio | #14 | 1.789 | 2.000 |
Overall | #15 | 1.834 | 2.050 |
Graphics/Art | #15 | 2.012 | 2.250 |
Theme | #16 | 1.453 | 1.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Unity, Music Chrome Lab, Krita (drawing software), Huion drawing tablet
Devlog link
https://lordbreakerx.itch.io/flee/devlog/272606/learning-from-flee
Discord Name(s)
NateIronLegend23
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Comments
Good job! Everything seemed to work as intended and it was a fully functional game. I'd recommend trying out some animations in your next project, to make the game pop more. Keep making games :)
thanks for the feedback!
Nice game, good mechanic, maybe you forget when export to put in order the scenes cause i start in level 1 instantly, so i cant see the tutorial but is intuitive. Love that you create your own art. nice job x3
Thanks for the feedback!
Game
Cool that you made all the graphics yourself. And also the music.
Nice little game to play. (I used the not messed up version 😉).
Easy movement. Not too hard, but also not very easy.
Maybe more obstacles and challenges would be a good addition in any future update.
And scaling the art to their real life counterparts could be a bonus also. The trees a little larger than the stones and hostiles, for example.
Also sometime the background music just stopped.
Liked that you had some Easter eggs in the game. That is always cool 😎.
A respectful tribute to your rabbit!
Devlog
The little Q&A is a good idea for a devlog. Glad you at least made one for this Game Jam. Hopefully some other participants get some insights from it and it is very informative. Great job!
Thanks for the feedback
Good game play experience. I have rate it
Thanks
Think this one will work https://lordbreakerx.itch.io/flee-not-messed-up and in conclusion I think flee is not able to be played in browser. Don't know what exactly caused these errors but it was frustrating. Don't fully understand what works and doesn't work for unity when building the game since still learning. sorry for inconvenience.
Okay, the web version did not work and for the downloaded version i had to edit some files, but i got it working eventually. I will not let these technical aspects influence my ratings, but I recommend taking a bit more time to export instead of just last minute. I liked the hand-drawn artstyle, especially the foxes. I spawned immediately in the first level, so I did not understand what to do, but after i got to the menu and the tutorial level, I started searching for the flag. The game had a good difficulty, but all areas looked a bit the same, so I got lost a bit quickly.
So in short: Good game, needs some polish.
thanks for feedback and I kind of overwhelmed my self and caused me to have to still being working on it yesterday close enough to the deadline. Learned need to do a lot less and focus on prototyping first and time management. Since a lot of the time I spent making sprites. Also still pretty new to game development so don't fully know the best way to check that your builds function before uploading them. Anyways thanks for the good advice and feedback!