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Flicker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #18 | 3.824 | 4.214 |
Controls | #64 | 2.593 | 2.857 |
Accessibilty | #66 | 2.463 | 2.714 |
Audio | #67 | 2.398 | 2.643 |
Originality | #70 | 2.852 | 3.143 |
Overall | #71 | 2.658 | 2.929 |
Fun | #71 | 2.463 | 2.714 |
Theme | #93 | 2.009 | 2.214 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
v4.3.stable.official [77dcf97d8]
Wildcards Used
N/A
Game Description
a short and incomplete game about trapping a ghost and getting rid of them
How does your game tie into the theme?
Though the puzzle design didn't get as far as we'd like, the lights necessary for the win condition can be reflected by mirrors.
Source(s)
N/A
Discord Username(s)
m_ia_n
Participation Level (GWJ Only)
2
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Comments
I found a few items that sounded like they would be useful (most notably a light source) but couldn't figure out how to actually use them. The writing, art, and environment design were all very compelling though!
I kept dying and couldn't figure out how to avoid the blue thingy. Apart from that, the game has great visuals and music, congrats!
I like the artstyle and all the little puzzles. Well done :)
Art style was very nice and I enjoyed the feel of the environments, very spooky I didn't like the chasing figure AT ALL hahaha!
I would agree that the goal wasn't clear but I enjoyed wandering around until my death oh and the 20 volumes about Jelly!
I love the artowrk, I will recommend stating more clearly the goal but it was fun overall exploring
Great artwork! Not sure I got the mechanic or goal, but at some point something reached me and I lost :D I was probably too slow
I like the art and overall mood of this game. Good job!
Artwork for this game is great - just needs slightly more light to show it off. I got fives items but could not figure out where to go next. Great work and a very original idea! Congrats on the submission