This had a lot of charm so I actually tried several times and learned some things along the way. I found the backpack nearly at the end, and had been confused by the other items, having a hit like "I supposed I should have given you something to carry that, oh well...". It would have been nice for the arrow to point to the closest shrine instead of the last one you contacted, I had two left but couldn't get away fast enough. I still had a surprising amount of fun and love the animation.
Play game
Abduckted's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #16 | 3.814 | 4.000 |
Theme | #39 | 4.100 | 4.300 |
Overall | #52 | 3.337 | 3.500 |
Originality | #64 | 3.528 | 3.700 |
Accessibilty | #67 | 2.765 | 2.900 |
Controls | #70 | 3.146 | 3.300 |
Fun | #79 | 2.860 | 3.000 |
Graphics | #81 | 3.146 | 3.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
What the Duck, Curses
Game Description
You're a Duck that was abducted by a Wizard for science, and now you must save the world!
How does your game tie into the theme?
Light and Dark, your light fades, you must relight shrines to renew your light and save the world from darkness.
Source(s)
https://github.com/axewizardbgg/godot-wild-jam-72
Discord Username(s)
AxeWizard
Participation Level (GWJ Only)
2 (This is my second)
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