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A jam submission

Bells in the VoidView game page

Ring the bells and speak to the void
Submitted by GORT Industries — 18 hours, 48 minutes before the deadline
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Bells in the Void's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#293.9454.556
Audio#493.4644.000
Controls#922.8873.333
Overall#922.9693.429
Graphics#1062.9833.444
Fun#1232.5022.889
Theme#1302.7913.222
Accessibility#1472.2132.556

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.3.dev6

Wildcards Used
None

Game Description
Grab the bells and speak to the void

How does your game tie into the theme?
The void is inevitable

Source(s)
NA

Discord Username(s)
_kopes

Participation Level (GWJ Only)
0

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Comments

Submitted

That took an unexpected turn, I like the way you told the story.
btw I see you used Godot 4.3, I thought you chose the new version because you can disable sharedbuffersupport?

Developer(+1)

Thanks!

I used 4.3 because the web audio was much better than 4.2. There was a lot of crackling in 4.2. 

Is it safe to disable sharedbuffersupport on itch with 4.3dev6? I saw it was being fixed but haven't tested it.

Submitted

I'm not sure, I haven't compiled it myself yet. Dev 6 is supposed to have all the features, but lacking bugfixes of later versions. I would try it on a test itch project first to be safe.

Submitted

Loved the vibe of this one. The telegraphing of your progress was super clear (I was taking notes on how you did it to inform my own future puzzle design hehe), and I loved the sound design -- night ambience with crickets chirping, bells ringing, and the sound effects that faded in whenever you found a constellation. I'm curious, was there ever a plan to outline the constellations in the sky on completion? Or to put in a soundtrack in the same key/scale as the bells? Definitely not a "this feels missing", I really like it as is, but moreso asking out of curiosity because it seemed almost like the constellation types and bell sounds were too carefully chosen for it not to be the foundation for something like that.

Developer

I'm glad you enjoyed it. I really like your project too. I think you're on to something great with the black-out mechanic.  And yes, you're spot on about the constellation outlines and the soundtrack. I ran out of time but both are definitely going in any future versions.

Submitted

Interesting game to play, felt very original and loved the audio.

Submitted

That was very fun to try different combinations to find out what will happen.  Visual clues was very clear.

Submitted

hehe, I destroyed the world :)

It was really fun!

Really well programmed.

Submitted

I enjoyed this, it was just the kind of eerieness I liked. I felt like an Arkham cultist.

Submitted

Interesting idea and nice bell sounds. I had a few issues though, as on my old laptop, the top of the screen scrolled out of view if I wanted to see the bottom. Nice effort overall!

Deleted 182 days ago