Play to escape
Toasty's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #1 | 4.700 | 4.700 |
Audio | #2 | 3.800 | 3.800 |
Accessibility | #5 | 3.300 | 3.300 |
Overall | #5 | 3.543 | 3.543 |
Theme | #12 | 3.800 | 3.800 |
Fun | #15 | 3.100 | 3.100 |
Controls | #19 | 2.900 | 2.900 |
Originality | #25 | 3.200 | 3.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5.1
Wildcards Used
Bread, Boom goes the Dynamite
Game Description
A toasty oven escape
How does your game tie into the theme?
You need to collect several upgrades, Metroidvania style, to get more abilities that allow to access new areas in the game world.
Source(s)
N/A
Discord Username
Hoimar#6305, ChiKeN!#8546, Drk#3397, Logic Monkey#6186
Participation Level (GWJ Only)
4
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Comments
Great game! I absolutely love how the game looks and just the whole vibe, but I had some problems with how the game played:
All in all, despite my problems and how much I seemed to be hating on the game, I actually quite enjoyed. Great job on making this game!
Such a detailed feedback! 🔥 Thank You so much!
Thanks for the valuable and constructive criticism. Everything you said would definitely make the game a much more whole experience.
Amazing job on the game, the graphics and music were very good, but the gameplay itself had a lot of problems. First you get too little i-frames after taking damage, that means the player will have a difficult time passing through all the enemies without getting hit, or dying. The most concerning problem is when you step on their heads you would often just be comboed to death with little to no counterplay against it, and since the level design had a lot of areas where you couldn't get past without taking some damage, or straight up dying at the beginning before you take the weapon, it could make the game frustrating to players unfamiliar to platformers. Also the level design was really confusing, and those signs wich are used only at the end of the game, kept distracting me, as I would follow them instinctively, only to waste time on the process.
Yeah, I did level design in last hours on jam. We should definitely spend more time on that!
Very cute game. I love all the characters. Really strong art and music. I really enjoyed having muffins be the health and increasing it with more tins. The platforming was pretty difficult. The character slid a little bit, and the forks hit box was pretty large. Overall a great entry!
👍
Nice metroidvania with amazing art and music. Personal preference, but the jump felt a little bit too “floaty” especially going down. Also would be nice to get some invinsibility frames after being hit. Overall a lot of fun.
Thanks for feedback!
Wow the art is amazing!
I liked the idea aswell, can't get over the fact how good this looks for a jam game!
The controls in combination with the camera made some jumps a bit difficult to predict, other than that great submission.
Thank you for playing!