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Oasis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #8 | 4.000 | 4.000 |
Audio | #10 | 3.556 | 3.556 |
Accessibility | #12 | 3.222 | 3.222 |
Controls | #19 | 3.167 | 3.167 |
Overall | #19 | 3.254 | 3.254 |
Fun | #22 | 3.111 | 3.111 |
Graphics | #31 | 3.056 | 3.056 |
Theme | #39 | 2.667 | 2.667 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.3
Wildcards Used
Tradeoff
Game Description
Minesweeper hack-and-slash game
Source
Not at the moment
Discord Username
N/A
Participation level (GWJ only)
First GWJ
Participation level across all jams
3rd Jam
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Comments
The way you integrated Minesweeper is really cool!
This is such an awesome idea! I love minesweeper but never thought to reinvent it like this and combine it with a fighting mechanic. This was so much fun. The sound and music was really well matched to the game. Well done and thanks for sharing!
This game is much more challenging than it seemed at first (which is a good thing). There's a good risk/reward with the mine sweeper mechanic, and trying to survive the night when it's pitch black gets really intense.
The only complaint I have is that the hit detection when you're attacking the mummies is unreliable. Most of the time, I could only hit them if I was below them. Attacking them from above would almost always miss.
Otherwise, good game!
Oooh man this is such a great concept and I really wanted to play this game more, but it is so hard 😅 Killing the mummies is a way to hard while you also try to sweep mines. Maybe make the hitbox of the shovel bigger or give the hero a gun. I would definitely play this more after it is patched 😁
I really like how you take such an old classic and reinterpret it in your own way through a new game, super cool idea! I felt like I was missing the mummy even when I felt like I should be hitting it, but apart from that it's a solid game and I enjoyed playing it!
Amazing, love the harder Minesweaper, although i think it becomes a bit too hard during the night...cant see the enemies and too many spawn
I like the idea of combining minesweeper with another gameplay element. It get's quite tense trying to dig as much as possible, being cautious for enemies. I did miss the ability to mark possible bombs.
The aiming is hard for me.
I liked the feeling of having an actual full day to survive and the music helps setting the mood.
I think there's potential in the idea, would like to see more.
Thank you for playing my game!
I had a lot of plans for the game that I would have love to be in the entry but was ultimately unimplemented due to time restrictions. Just to name a few: marking possible bomb locations, better player controls and animations (especially for aiming), and variety of mobs that you encounter.
I'm glad that you like the idea. I will try to update on this after the jam. Thank you for leaving a feedback.