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A jam submission

Little FootView game page

Looking for Completion in an Incomplete World
Submitted by HanumanjiYogi — 1 day, 2 hours before the deadline
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Little Foot's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#44.3334.333
Theme#253.7783.778
Audio#373.1113.111
Overall#373.2063.206
Accessibility#442.6672.667
Graphics#513.0563.056
Controls#522.8332.833
Fun#542.6672.667

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.2.3stable

Wildcards Used
Oregano & Duck, Duck, Moose

Game Description
Looking for Completion in an Incomplete World

Source
https://gitlab.com/heart-today/little-foot

Discord Username
HanumanjiYogi#7647

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Comments

Submitted

felt like I was in a fever dream in a good way :') The walking animation is really fun too, I also think the levels and characters have a charming look about them too, good job c:

Developer (1 edit)

Yes!  There is a wonderful Zen-ness to just wandering around in Little-Foot-Landia.

I'm glad you enjoyed your fever dream!

(So now I'm inspired to checkout All Out Ammo...is the source code somewhere?  Much easier than this process of booting up a virtual machine running Windows...la-dee-da. ;-)

Submitted

Really enjoyable. The idea of characters having their own soundtrack when you approach them is nice. Also I replayed because I found the girl too fast and I wanted to know more about the world, so technically your game is replayable. Good job!

Developer(+1)

Wonderful!  Yes, I just watch VikFro streaming and playing Little Foot.  I have much to learn about creating mazes.

Thanks for the comments on the soundtrack.  That was Lucas' contribution, and he introduced me to Themes for Terrains and Characters.

(If I remember correctly, I looked through your code...and lots and lots of Tweens.  So cool! I am just learning about those babies, too!)

The game will be updated at least 3 times before the next Godot Wild Jam, if you are interested in more replay (though the first update will be mostly content updates and maybe some Tween animations...depends on Refactoring.)

I'll be posting a Devlog discussing features and options for people.

One of the other things I realized, which is hilarious in hindsight, I only learned when watching other people's submissions.

What are computers really good at?  Copying things.  There are actually very few copied objects within LittleFoot, as I think of each character as unique and special in and of themselves.  (Yes, there are some duplicates thrown in near the end...3 Trees and Squirrels, and 2 or 3 Tree With Acorn.

And, believe it or not, I just learned about inherited scenes.  I was doing so many things trying to figure out how to get content into the game, and wondering..."why is this so hard?"  Plus, the core system I am developing (a message-passing state  machine model for the scene views), wasn't yet designed for creation/destruction.  So everything in LittleFoot exists and always exists, unless you Give them to Characters that accept them (and those are few and far between.)

Look forward to seeing you next jam, too!

;-)

(+1)

I enjoyed it. Music was really well chosen, though the sound of the food on the floor will be in my dreams every night from now on. :D You could probably make this into a pretty awesome/surreal puzzle game after the jam is over though - it has some real potential. Looking forward to see what you make in the future.

Developer(+1)

Thank you so much!  The music wasn't chosen...it was created explicitly for LittleFoot and friends by Lucas#7528, and is so wonderful.  He's a master of thematic development, and I learned so much from him.

Oh!  You mean the little "I Am Here"s from all the foods?  Yes, that was the default sound for Character2Ds, and was meant to be replaced if possible, so it can get a little...surreal.  (Especially since it's my voice...*brrrr* ;-)

I'm glad to see you followed, and I'm happy to flush it out into a "pretty awesome/surreal puzzle game"...there's so much we all learned making LittleFoot, and if you watch the Little Foot Gameplay SPOILERS. you'll see I'm still seeing new ways to create challenges and puzzles with the core software being built.

I'm looking forward to playing Space Oregano!  Happy Jamming!

Developer(+1)

Hey!  I watched some of your tiling videos to learn how to make tiles!  It's you! Thanks so much...  ;-)

And I saw your work on GodotFirebase...excellent work.

I have some ideas for how to provide tools for the entire community of Godot Wild Jam, and would love to discuss it with you.

If you are so inclined (and I hope you are), reach out to me on Discord at Falling Fruit

Submitted

Kept getting stuck in the grass area but other than that, this was very funny, good job.

Developer

Wonderful!  Thank you for the feedback, and the kind words.

By grass area, do you mean immediately after you pick up PatchOfGrass?  By "stuck", do you mean you were unable to move, or you didn't know where next to go?  You can always watch the Little Foot Gameplay SPOILERS video, which shows both how to reach the end (ie if you are stuck not knowing what to do next), and how to get out of being stuck outside of the bounds of the world (ie stuck not being able to move LittleFoot into the world).

I'm looking forward to playing Pigeon Pizza Peril.  Did you post the source code?  I already love the title page!

Submitted

The spoler video explained what I was doing wrong. It wasn't getting stuck out of bounds or anything, it was that I wasn't slamming hard enough against the edges the make the patches of grass appear. 

Developer(+1)

Oh, good.  Turns out...even I am wrong in the video.  It's not about how hard you slam the wall...it's all about what tile PatchOfGrass is next to, not LittleFoot.  It just so happens that when back up to slam again, I realign, and then PatchOfGrass is aligned to the correct tile.

It's been changed in the Demo on Their Temple, to use LittleFoot's position instead of PatchOfGrass...let me know if that feels better.  (You can still run into walls, but not as much, to my mind.)

Thanks for the great feedback!

Submitted

Nice game! Confused me a bit but very funny. Had to reload a couple of times due to getting stuck in grass area.

Developer

Thank you so much, Jonny64bit!

So, you are the second person to comment on getting stuck in the grass (out of three comments so far.  Heh)

Were you stuck unable to move LittleFoot, or stuck not knowing where to go next?  You can pick up PatchOfGrass just on the edge of the RockyOutcropping, then carry him to the Garden across the Void, and the game continues through the Fairy Forest to the Dam and finally into the Bedroom.

If it's getting stuck being unable to move, could you look at the Little Foot Gameplay SPOILERS video and see if that helps, showing how to Give an object to sort of "phase" back into the World and be able to move again.

I'm looking forward to playing Getting To Pluto!  Congratulations on your submission!  We did good...

;-)

Submitted

When i picked up this guy at https://youtu.be/RAa04XNzVgU?t=303 as i got to the door it shut and he fell outside with me stuck in that grass area. Looked to just be a minor bug and i just restarted the game.