Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

HeartBeatView game page

Submitted by PossiblyAxolotl (@PossiblyAxolotl) — 1 day, 18 hours before the deadline
Add to collection

Play game

HeartBeat's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#104.4674.467
Audio#283.4003.400
Controls#293.6003.600
Overall#353.5113.511
Fun#423.2003.200
Originality#463.4673.467
Graphics#642.9332.933

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.2.3

Wildcards Used
Arcade

Game Description
A short game about keeping a rhythm to stay alive

Source
no

Discord Username
PossiblyAxolotl#2180

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Beautiful with quite some powerful emotion to it !

I like the story you told here with the memories to collect :) And i really enjoyed the little detail of the game boy part having the piano music becoming part of the game within a game and turning 8bit like

Visually i like the fact that you used the lighting and camera movement in a very subtle way, and the haertbeat mechanic is well made in the sense that it doesn't detract too much from the platforming itself while still being part of the main gameplay loop.

If i had to nitpick i'd just say the elevator part is a bit fast when you don't know the layout yet, i died a few times there, and the part where you have to jump on the real tiny platforms was a bit hard to land.

Regardless i enjoyed it. 

Good job ^^

Submitted

Beautiful game! That heart beat mechanic is such a good idea! The more nervous I got jumping the platforms the more I pressed the button instinctively. Lot's of heart attacks..... still fun though! Super creative!

Submitted

Awesome, made me very nostalgic for my own life and memories! Great use of the heartbeat theme!

Submitted

I wasn't able to get very far, but the aesthetic was lovely.

I enjoyed having to keep the heart alive, as far as I got it did not seem to relate to the platforming action.