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A jam submission

Legend of ColorsView game page

Adventure game
Submitted by lufemas — 6 hours, 21 minutes before the deadline
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Legend of Colors's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#24.1514.308
Overall#63.8173.962
Controls#73.7803.923
Audio#83.3363.462
Theme#84.1514.308
Graphics#93.7063.846
Originality#103.7803.923

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.1

Game description
An Action-Adventure game with merging color based puzzle. You must beat all the rooms to save the colors of the world. There are 10 rooms, the last one is the final boss.

Discord username
lufemas #9336

Participation level
It is my first time participating in the Godot Wild Jam

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Comments

Submitted

Congratulation!

Very cool game! The game mechanic works really well!

The end boss felt unbeatable until I noticed his landing pattern. But once you know how he lands, he becomes quite trivial :S

Developer

Yes, just like that, I got a lot of complains about the boss being hard and actually is really easy, you can do some tricks, the jumping attack is the best beucause you can positionate him anywhere is good for you do your attack, if you got his pattern became easy and you can fill the color unhurried.
Thanks for your review.

Submitted

Great entry!  Pretty well polished, I enjoyed playing :)

Developer(+1)

That's a great positive review, thanks, it cheers me up.

Submitted

Pretty nice game, with good graphics and ok audio. I beat it and reached the Congratulations screen with the planet, but there no go back to menu or quit option. Also in one level there was a bug where one of the enemies would not stop bouncing after killing me and I had to esc to restart level. 

Developer

Thanks for you feedback skarp7c1. Yes, something are missing, actually I fixed a lot of thing after the deadline. The game now has online 6mb size, I did a lot of compressions and exported as HTML5, but I dont know if I could change the files I submited so I leaved that way and will update here later, but there is a online version on Newgrounds. Thereis a collision bug with the boss jump to already fixed. I could not finish the end screen in time, so I hurried up. I knoe what bug is that, my son had the same problem, I think the collisionshape2D is not disabling after death so if the enemy hits it, restart the die() funciontion. I will solve that, thanks again.

Submitted

I think this game has got me playing the longest so far from all the submissions :-) But could not beat the boss.

Developer

Thanks for you review ereborn. It makes me really happy to know you play so far. The hint for the boss is try to walk left right when he jumps because the horizontal area ir larger, and for scaping the balls a think up-down is the best, but always try to became WHITE, just in the beginning you can take ou one or two balls with the with color. 

Submitted

I think that the Controls make it more hard than it is ~ 
Also in that Boss room. The Hitbox is broken~
You get hit just by being on a tile above it when it jumps up. 

Developer

Thanks for you review Josephkhland.
Actually when the jump flag is active the player should not take hits. But yet in the jump beginning it still do. There are another little bugs to fix, but I did not have enought time. And this weekend my son wanted my attention to play with him. It was hard, but he played my game as well too. As soon as the vote time ends I will upload a new version, byt the alway the new version is already half the size. I am ripping and compacting some assets.