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Blasterball (Multiplayer)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #8 | 4.700 | 4.700 |
Theme | #8 | 4.700 | 4.700 |
Overall | #9 | 4.600 | 4.600 |
Feel | #12 | 4.600 | 4.600 |
Aesthetics | #31 | 4.600 | 4.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
We focused on using a weapon for dual purposes. Fling a mace around to attack, or launch yourself using the mace's momentum. Your movement controls the mace, but the mace can also be used to control your movement.
Third-party resources
Unity
Contributors
Peter Milko , Nick Clark , Ricky Martinez, PJ Legendre
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Comments
Super fun game! I included it in my Game Maker Toolkit’s Game Jam compilation video series, if you’d like to take a look. :)
Simple, fun and a great match for the theme.
Really nicely tuned, the physics all feel just right. Even having time for adding a versus mode is pretty cool. Being able to throw the mace is a great idea too! Good work.
I like how you move to swing and throw the mace.
Love it! Very fun! Great job!