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In Frog Fling, every mechanic does more than one thing.
When you hold the mouse or A button, you not only fling Froggy in the direction you aim, you can also hold it midair, allowing the player time to plan out their next move, as well as sticking to walls and other objects when next to them to platform throughout the level. The collectibles you grab not only open the door to the next level, but refill the player's hop meter as well.
Engine: Construct 2 (https://www.scirra.com/store/checkout)
Dan Sessoms - Design
Noah King - Design, Music
Nat King - Art, Music
Vaughn McWhorter - Sound
Zack Alkek - Moral and Emotional Support
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