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Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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When an enemy is damaged, the Archer will shift into the "Ghost World,"
When an enemy is damaged in the "Ghost World," the Archer will shift back into the Normal World. Shooting is both a way to defeat enemies, and a way to traverse the level. This dual-purpose design is meant to make add an extra layer of strategy to the game's combat mechanic.
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