Dont advertise that you have 30 levels then make me play the same 2x3 level 20 times. I was originally skeptical of the control scheme but it grew on me feels a lot like mowing an actual lawn does. I think it would have been more intuitive if the camera moved when the mower does though. The aesthetic is charming and was the main reason I kept playing the same level over and over again. Not quite how I would have approached a game about lawn mowing but for 2 days I'm very impressed
Play game
Micro Mower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #111 | 4.056 | 4.056 |
Innovation | #213 | 3.278 | 3.278 |
Feel | #224 | 3.056 | 3.056 |
Overall | #320 | 2.944 | 2.944 |
Theme | #473 | 2.278 | 2.278 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
Dual purpose design is implemented through money being used to either upgrade mass or speed, as well as deciding between increasing left or right speed.
There is also loose theme connection through the anolog sticks being used to control the wheels, and the Thick grass tiles requiring double mowing giving more depth to puzzles.
Third-party resources
Unity 2017.1
Audacity
Photoshop CS6
3dsMax 2017
Aseprite 1.1
-- SFX --
http://freesound.org/people/Headphaze/sounds/277032/
http://freesound.org/people/Bini_trns/sounds/353519/
http://freesound.org/people/RSilveira_88/sounds/216375/
Scisor snips - Myself
-- Music --
Halcyonic Falcon X - The Stage is Set (Gamesounds.xyz)
Drum loop 176 bpm - stratkat (Gamesounds.xyz)
Chaotic Standoff (loop) - stratkat (Gamesounds.xyz)
8-Bit Heroes - Daydream Anatomy (Gamesounds.xyz)
Contributors
@boatsQT - Solo.
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