Neat idea! I included it in my Game Maker Toolkit’s Game Jam compilation video series, if you’d like to take a look. :)
Play game
Cracklin' Kraken's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #176 | 3.500 | 3.500 |
| Theme | #189 | 3.500 | 3.500 |
| Aesthetics | #213 | 3.500 | 3.500 |
| Innovation | #247 | 3.167 | 3.167 |
| Feel | #281 | 2.833 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
The player constantly takes burn damage unless they're moving. This encourages the player to think and act quickly. There are several pits that act both as hazards and also as sources of potential reward. Pits can be empty and push the player closer to death, or contain treasure chests that act as both a scoring mechanism and a health recharge. Lastly, escaping rewards the Kraken with the treasure and ends the game.
Third-party resources
Unity2017
Contributors
Dan Schumacher - Design & Development
Lauren Schumacher - Art & Design
Chris Walbert - Music
Terry Torres - Testing
Clementine - Distracting







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