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You interact with the world by sliding, everything from the main menu, options, to the level select is built around the sliding mechanic. By design sliding has multiple different purposes.
Slide into blocks to stop your movement, slide into blocks to break them, don't slide into the red blocks, they kill you. (slide into the DM's)
Clear Video: https://www.youtube.com/watch?v=u5c111Ng3B4
Game Maker Studio 2 : Pro
"Mars Needs Cunnilingus" I'm not joking.
Code, Art, Idea, Sound, Etc: Me
Testers: Nick, Oliver, Iva, Fuade, Barkin, Mel, Chef and a special thanks to Sunchips, for telling me the game looked horrible, really needed that at the 45 hour mark <3.
Artist said he would help, but didn't even do anything: Jamala
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