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Rated by 7 people so far
A jam entry

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"rhythm" game jammed for GMTKJam
Submitted by itsdaninsky with 3 hours, 48 seconds before the deadline

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How does your submission match the theme?
Thump reloads ammo, locks in next combo, and advances enemies
Health doubles as clip size

Third-party resources
Unity, Unity Standard Assets, Garageband samples

Contributors
itsDaninsky

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Comments

would be interesting if the turns were not in complete control of the player. Give them a time to press space, and if they don't, it plays automaticaly. So the player can chose to go faster, but not too slow. Either that or find a way to make it so that they will want to play faster. A score, for exemple...

Oh man, that's awesome! Great idea, feels good, just quickly gets repetitive. Right after I found the rhythm there was no real challenge left.

Damn son. At first it was hard to go fast, but after I thought of a rhyme it was a breeze! My rhyme (S - space, A - arrow key): SASASAAA