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Mormaniac's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #274 | 3.182 | 3.182 |
Overall | #382 | 2.455 | 2.455 |
Theme | #387 | 2.455 | 2.455 |
Feel | #438 | 2.000 | 2.000 |
Innovation | #446 | 2.273 | 2.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
Throwing bibles kills enemies and also makes you lighter, while picking them up increases health but decreases speed/jump height.
Third-party resources
Unity Personal Edition
Contributors
Programming/Production: Jack LaLonde
Music: Max O'Meara and Jack LaLonde
Art: Stephen Pipilas and Jack LaLonde
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Comments
Pretty funny concept. I appreciate that the ammo slows you down. I found it a bit difficult to see the bibles, though, considering they're small and the background is dark.
Yeah, I wanted to throw a "glow effect" script on them, but forgot about it. Thanks for the feedback!
Interesting game... Never really felt the need to jump, as all I had to do was throw bibles forward constantly until I broke boxes and converted people, then pick up the bibles again. Also, the shooting options are odd; when I use the mouse, I expect the bible to fly towards where the mouse is facing, but it shoots where the player is facing. And spamming with the shift key = StickyKeys. And a bit sad they don't tell you your final score! Still, not a bad game~
Thanks for playing it! Yeah, I was kind of rushing at the last minute to try and get a decent difficulty in the game, but I missed some little things that would've helped make it feel better.