Thoughtful gameplay. Maybe switching to other weapons could be tied a bit more to the shooting input or another input only to fit more with the theme, although I can see that getting annoying. Visuals are very Downwell influenced ;)
Play game
Minewell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #91 | 3.857 | 3.857 |
Aesthetics | #94 | 4.143 | 4.143 |
Theme | #110 | 3.857 | 3.857 |
Feel | #130 | 3.500 | 3.500 |
Innovation | #165 | 3.500 | 3.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
Every system in Minewell has multiple uses. Gems can be picked up and used to upgrade, they can also be eaten by enemies, which makes them stronger. Use your laser on a gem and it explodes.
Third-party resources
Unity 3D, Photoshop, Github, Trello
Contributors
Kebabskal and Wobling
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