Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
A jam submission

FlopView game page

Save the whales! Avoid bricks and build a tower
Submitted by Splerp (@splopp) — 18 hours, 47 minutes before the deadline

Play game

Flop's page


CriteriaRankScore*Raw Score

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your submission match the theme?
When the player uses A and D, both the player and the end goal move to each side. This increases the difficulty of landing each whale (player) onto the whale stack (goal).

Third-party resources
The game was created using the Unity game engine. Music and sounds were third-party resources:

Ice creaking -
Ding -
Man screaming -

Los Sundayers - Transparente (
Under the Attribution-NonCommercial-ShareAlike 3.0 Unported license:

Idea bouncers:
- Jepp (
- Lempika (no profile)

Leave a comment

Log in with to leave a comment.



Pretty entertaining but don't see how dual purpose it is, more like there's two phases to the game. Also can be "broken" by just pressing the right key. Nice music, art and funny sound effects!


HI randomphantom, thanks a lot for playing. I agree that the dual purpose theme is a bit weak; part of the idea that didn't end up getting done in time was that there would be multiple whales on screen at once - so you would be trying to catch whales on the mattress at the same time as dodging bricks.

I found that "hug the wall to win" problem too but couldn't think of a solution :< maybe whales should be able to pass the sides of the map, which would count as a miss?

Thanks again!

Goofy little game but I don't really see the point of the falling down phase of the game. The bricks don't seem to actually hinder you at all so you may as well wait for the whale to get to the bottom before making adjustments to catch it.

Still, kept me entertained for a couple of minutes.


A couple of minutes of entertainment is all I was looking for :D Getting hit by bricks makes you lose score (-100 from the whale's 1000), but the lack of feedback certainly makes the stage feel pointless. Some flashy text when you land a whale, plus even more flashy text for a perflectly unbricked whale would have probably added a lot to the experience.

Thanks a lot for the feedback :D (I'll be able to play your game later today)


Neat little game, that sound effect is hilarious.


Thank you :D After submitting I think I might have preferred some derpy whale sounds, but I guess either works