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A jam submission

Devil's luckView game page

Submitted by Leroymilo — 30 minutes, 36 seconds before the deadline
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Devil's luck's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#47961.9192.714
Creativity#55001.6162.286
Overall#55301.5832.238
Enjoyment#58111.2121.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Dices (no time)

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Developer

So, we had a bunch of issues with uploading the game and this build is pretty far from the final product we had (mostly because of me). If you want to check out the real game it's here on the sound artist's page (Huge shout out to him, he help so much) :  https://snowyboi.itch.io/devils-luck
Also, sorry to reply this lata but I had some pretty intense work this week.
And no need to judge the game on the actual succesful build, it would be against the jam's rule, but the artists deserve more credits.

Submitted (1 edit) (+1)

Graphics look very cute. But I couldn't figure out the controls :( I could only walk and jump.

EDIT: The controls mentioned on the game page didn't work for me by the way, only the arrow keys and space bar.

Developer

Added link to actual complete built we submitted too late in the comments. Your issue with controls might be caused by your keyboard configuration, try switching to azerty if it's not already.

Submitted(+1)

The graphics are nice and the tune playing in the background absolutely slaps! I hope you will fix the bugs (I became stuck in the shop window, and sometimes shop window poped-up while I was being shot at) and then I will be able to finish it :)

Developer

Added link to actual complete built we submitted too late in the comments. The window poping-up is just a early game-over we fixed.

Submitted(+1)

I like the enemy and character art :)