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A jam submission

Little DieView game page

Small puzzle game made for the GMTK Game Jam 2022
Submitted by Crysaac — 31 minutes, 31 seconds before the deadline
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Little Die's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#38012.4243.429
Overall#48931.8862.667
Enjoyment#49431.7172.429
Presentation#55841.5152.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The main gameplay is rolling a die

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Nice Idea for a puzzle game. The core concept was intuitive to figure out, but I were still sometimes a bit confused about what exactly to do.

I really liked the approach for the tutorial to tell someone, when they did something wrong instead of letting them read a long text beforehand. Found that much more enjoyable, because the information was relevant to me.

I think a few small changes in the presentation could help for understanding:
The top bar isn't really consistently used. In some levels it shows the sum of all numbers on the floor and in others it shows the sum of all highlighted fields.
The first time I saw the bar I also thought the objective was to stay lower then shown number.
I think the highlighted fields could have stood out more then the fields you already visited and I think the visited field should have some sort of barrier, so its obvious you can never go on that fiel again

In my opinion the levels about highlighted fields were most enjoyable. I think I mostly try and error-ed the others, but not being able to cross you own paths made figuring out a path for reaching the fields correctly really fun. But maybe combining the two objectives would be even better
Submitted

Took me a while to work out what was going on (“make sure you land on the highlighted fields correctly” == “match the number” :P), but once I did I found a nice little puzzler :)

Developer

Ah yeah that would have been a much better description. Was late in the night. :D Thanks for playing and I'm glad you enjoyed it. :)

Submitted

Nice mechanic, I like that you added some variation with the levels although I found the third one already to be a bit frustrating. Love the creativity though! 

Developer

Thanks a lot! I think i should have maybe put the third level as the last (fifth) one. Its very hard and there is not a lot of progress to be made aside from trial and error.

Submitted

Hello Crysaaac,

Congratulations on finishing the game jam!

The game was nice and simple. You did a great job implementing the theme. Not sure if level 2 was bugged out, but it wouldn’t add any value to the bar so I kept ‘dying’. Apart from that I didn’t notice any other issues.

This game is well made, and while it’s not much I still enjoyed playing it. I hope you had fun participating in the game jam!

Developer(+1)

Hey, thanks a lot for trying out my game! :)

Sad to hear that the second level bugged out for you. It seemed to work correctly for me and a friend who tried it. In that level the bar is only supposed to go up one if you land on the fields with a 1 when your die is showing a 1 as well.
Hope you had fun participating as well!