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kimdon of cube's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4544 | 2.087 | 2.087 |
Overall | #5386 | 1.667 | 1.667 |
Enjoyment | #5495 | 1.435 | 1.435 |
Presentation | #5655 | 1.478 | 1.478 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
yes
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I thought it was actually a lot of fun! I thought the art was cool, unique, and dynamic! Please make a part 2!
I had quite a difficult task to understand the mechanics. =/
would love a tutorial!
a tutorial would be good, just say what each sprite is and what it's supposed to do. And what the die does.
Could have used a tutorial, but interesting nonetheless!
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The game concept is hard to understand. You should include some tutorials.
I didn't really understand what my goal was, but I think I have to select the red character first before attacking?
yes
I had no idea what to do with this. Everything from a lack of directions to very confusing visual design. I don't feel like I can even rate it fairly as a result. Sorry.
I do not understand what is going on, so it is hard for me to give an accurate review. The presentation could use some work, with overly bright and saturated colors and inconsistent pixel sizes. I'm sure it would be a bit better if it had some sort of tutorial or better explanation in the comments.
ok i will make it clearer