Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Mech 2: RebuiltView game page

A voxel-based game where your controls are randomized each time you lose.
Submitted by carsonkatri — 51 minutes, 56 seconds before the deadline
Add to collection

Play game

Mech 2: Rebuilt's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#25152.9132.913
Creativity#26192.9132.913
Overall#29752.6812.681
Enjoyment#37262.2172.217

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The mech's properties change randomly each time you die, so each respawn presents a new challenge.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

The mech's are well done. It's very peaceful when you get a build with really high hover, I had 18.9 hover and just slowly floated over every obstacle. It was very serene. I think it would help to put a little more control over the randomness overall there were a few times that I got a build that was all really low numbers and it was impossible to continue without losing a life. Overall, I really liked the game and enjoyed testing out the different mechanics!

Check out my game if you get a chance! Thanks!

Submitted(+1)

Nice voxels and idea, theme is a bit forced, but many games interpreted the topic as randomness in general. I would see constraints on values and mechanics so that it's beatable plus some objective in this. I think it has big potential, especially if mecha move list is expanded

Submitted(+1)

Very nice voxel engine and good subject (mecha is life) but the game fall a little bit flat in its mechanic.

If my jump dice roll is too slow I cannot make the next jump and the player cant do anything about that :(.

A good start for a game but it need more polish and balance.

Well done though!

Developer

Thanks for playing, I definitely agree on the balancing.

(+1)

Overall had a lot of fun playing, I do think it would be nice to pause the game time as it is generating the stats!

Submitted(+1)

The voxel style looks really cool. The game is pretty fun, it is a bit annoying when you get given a robot that physically cannot pass a jump but other than that I had a lot of fun.

Submitted(+1)

Nice graphics and physics ! The core game loop is a bit simple but worked.

Submitted(+1)

It could be fun game with little more polish and hazards for high jumping robots. Now it is bit hard to know what surface is walkable and what is not. Also if you get robot with ridiculous jump, you could just skip most of the hazards entirely and keep on going forever. Apart from bit glitchy death, it is pretty solid entry.

Because Itch bugged and wont show me as submitter:

https://codingduck.itch.io/casinodungroller

Developer

Thanks for playing!

Developer(+1)

also — it is showing you as a submitter for me, so it may have been fixed :)