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Dice Diviners's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2436 | 2.952 | 2.952 |
Overall | #2635 | 2.810 | 2.810 |
Enjoyment | #2645 | 2.619 | 2.619 |
Creativity | #2757 | 2.857 | 2.857 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The weapons change according to dice.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This looks great and plays okay. It reminds me of Kite from Hunter x Hunter; he has a power to give him a random weapon. I found the character getting stuck on even the slightest step to be a little annoying, but I understand that in a game jam, you do not have time to iron out little things like that.
How was the jam for you? Did you enjoy yourself?
Yeah, the game was inspired by him. The jam was definitely tiring but surely it was fun.
I am so glad you had fun. Keep on jamming! I expect more awesome games from you in the future :D
It's a cool idea, reminds me of games like Vampire Survivors except a sidescroller instead. I like that you reroll your weapons and that each one has limited durability.
Thx for the feedback!
really cool game, but i have 2 questions:
1. are we inveincible on purpose
2. did you know that by jumping on a flying enemy near a wall you can jump over the walls and out of bounds
Hi
1. You aren't invincible, you just take low damage so that you can play more rounds
2. Yeah we noticed, just treat it as a feature c:
I like it, but the enemies knock you around a bit too much, preventing you from escaping if a crowd surrounds you.
well that’s the whole point.
Only thing is you can get launched up outside the arena lol
yeah that’s a big bug