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Snake Eyes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3390 | 2.525 | 3.571 |
Creativity | #4024 | 2.323 | 3.286 |
Overall | #4184 | 2.189 | 3.095 |
Enjoyment | #4943 | 1.717 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
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Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I like the art style and I also liked the implementation of rolling dice for ammo (it actually feels kinda similar to what I did for my game but in 3D). However, as some of the other comments have pointed it it was rather laggy and buggy which made it hard to play.
Looks like a prototype for a good shooter with interesting shooting mechanics!
Artstyle was good, however the game had many bugs and not much of an objective. Also the music stopped during my playthrough
It looks nice but unfortunately lag makes it really hard to play + the enemies get stuck for some reason
This game looks incredible for something made in only two days and I like the gameplay idea.It's a shame that it seems so buggy at the moment.