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Bunny's Dice Hop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #695 | 3.667 | 3.667 |
Enjoyment | #1428 | 3.111 | 3.111 |
Overall | #1761 | 3.130 | 3.130 |
Presentation | #3214 | 2.611 | 2.611 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main character in this game, Bunny, has the ability to roll dice and manifest blocks that are formatted like each of the faces on a single die. She can use these various blocks to navigate through obstacles.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The game idea is the most unique one I've encountered so far! Controls could feel better though (maybe allow the player to set their own hotkeys, too?). If you fix them, the game's potential is really high!
That's high praise, thank you! I'm definitely going to tweak the controls a bit post jam.
I managed to beat it, there are a couple of interesting ideas in the game but the controls make it a bit harder than maybe it should be (clicking ui buttons at specific times)
Thanks for playing! I'm actually really glad to hear somebody beat it. Hashing out the controls with so many options was definitely tricky. I initially had the dice hooked up to buttons but my fingers were folding like origami testing it. XD I was hoping by having the dice hooked up to the mouse for ease of access and having floaty platforming it would help the player manage tasks a little easier. Definitely something I might want to look into more if I ever come back to work on this. If you don't mind do you have any advice on alternative control schemes for the dice?
The mouse hand is free so even something like UIOJKL would work. I'm not sure what is best but I think this would still be better as long as there is a UI displaying telling you what button matches which die
UIOJKL sounds pretty solid maybe with spacebar for the jump. I'll consider adding those inputs post-jam.
Very interesting game! I love the idea of using die pips as physical objects!
Thanks a ton! I really wanted to make a puzzle platformer and the second I heard dice roll this was the first idea I had. I'm just glad it panned out so conveniently like that.