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A jam submission

High RollerView game page

GMTK2022 Submission
Submitted by BPaycana — 8 hours, 28 minutes before the deadline
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High Roller's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#11953.5413.541
Enjoyment#16133.0333.033
Overall#22932.9342.934
Creativity#42162.2302.230

Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
To fit the theme, High Roller features 6 different platforms that spawn in randomly through the endless runner (6 being the number chosen to represent the number of faces on a die). Also it features a sort of city/casino themed setting.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 9 to 1 of 29 · Previous page · First page
Submitted

For your first public game it's very good. The game is pretty hard, but also fun. I like the art.

Submitted(+1)

tough platformer with some really cool effects. great work....okay ill go more into detail. I really like the trail you had behind the player as they ran. I also really liked the platforming itself, it was tough but fair, and i genuinely got obsessed with trying to get a higher score for a little while. 

The only thing i can think of in terms of feedback and i wont go on about it because others have mentioned it as well and it is really not a big deal, is that there really is only one direction to move in, so allowing the player to go backwards seems a little unnecessary, unless they are trying to be uber precise with their landings. Overall, i really enjoyed this one.

Developer

Thanks, I'm glad you enjoyed the game and I appreciate the feedback!

Submitted(+1)

First off, I think it's fun to post high scores as a sort of leader board. I was able to get 701m after a couple of tries.
 

For feedback, my only comment is I kind of wish the character just automatically ran or there was a run toggle button because after I got used to the controls I just never let go of D in a run. There are also some bugs where the player can clip the blocks and it happens to me a couple of times, but as to be expected from a jam gam. Overall I thought this game was a simple and fun game and I like trying to go for higher and higher scores. 

Developer(+1)

I appreciate the kind words and solid feedback, I should have realised through playtesting that I never really let go of the D key and should have maybe designed some of the levels more to incorporate moving to the left. Also the lack of the leader board was a silly oversight by me. Anyway, thanks for playing!

Submitted(+1)

I like how squishy the character is.

Developer

Haha thanks, I like how squishy he is too!

Submitted(+1)

I think the graphics are very nice, and the details in the animations made the game feel more responsive. Overall great game!

Submitted(+1)

I think the graphics are very nice, and the details in the animations made the game feel more responsive. Overall great game!

Developer

Thanks a lot for your kind words!

Submitted(+1)

Really lovely graphics and animations, and the character felt fun to control!

Developer

Thanks for the kind words! The character controller was designed by Tarodev if you would like to use it some day: https://github.com/Matthew-J-Spencer/Ultimate-2D-Controller

Submitted(+1)

Enjoyed the immediate sense of urgency, I didn't make it past 30m but it would of been cool to have more interactions with the platformer. The sprites are crisp and the gameplay loop is solid (I played over 15 times ha ha)

Developer

Thanks for playing!

Submitted(+1)

Very addictive and really well presented!

Developer(+1)

Thanks so much!

Viewing comments 9 to 1 of 29 · Previous page · First page