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Gambler's Fall-acy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #570 | 3.657 | 3.657 |
Enjoyment | #693 | 3.455 | 3.455 |
Creativity | #695 | 3.667 | 3.667 |
Presentation | #699 | 3.848 | 3.848 |
Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Use Dice to Kill Dice to Get Dice in a Dice Dungeon and Not Die
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Sadly didn't work super well on my machine - ubuntu linux, firefox browser, 4k display, not fullscreened. Super impressed by the polish in such little time and loved the idea, but couldn't put my dice anywhere, they were dragged WAY far away from my cursor when selected, so I couldn't move past level 1.
That's pretty odd. Most of us, except for our UI programmer, encountered this bug. It sounds like your case is far worse (if I had to guess, 4K display would be the reason), although it shouldn't affect gameplay since we track where you click your actual cursor, not the based on the dice positions.
Cool game.. I liked the art so much.. the ai of enemies some times get stuck in the wall which get me OP..
liked the concept of either using dice number in helping u with powerups or opening the door.. it's neat and unique.
u did great guys, well executed, keep it up >_> <3