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Dice Mage - SlimeToDie's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2698 | 2.594 | 2.692 |
Presentation | #2887 | 2.743 | 2.846 |
Overall | #2998 | 2.668 | 2.769 |
Creativity | #3234 | 2.668 | 2.769 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
As the Dice Mage, your main attack is magic, which type of magic is determined by the roll of the dice, fire ice lightning healing and power are all rolled.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Super lovely artstyle and a very fun game as well! I think it could use some more player feedback adding some effect when you hit the enemy or when you get hit. Things like a visual reload timer would also be very welcome.
Nice job. Cool way to pick attacks.
Impressive for 24 hours! Interesting ideas with the roll mechanics, and I managed to slime a few slimes!
Fun game. I think adding some feedback for when the player is taking damage would be a best next step. Also some way to become gradually stronger since the slimes tend to pile up for me. Congrats on finishing a game!!!