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A jam submission

Snake Eyes (Try Your Luck)View game page

Push your luck .. all the way to the end of the dungeon!
Submitted by shahman — 1 hour, 56 minutes before the deadline
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Snake Eyes (Try Your Luck)'s itch.io page

Results

CriteriaRankScore*Raw Score
Overall#6743.5993.599
Enjoyment#7183.4423.442
Creativity#8123.6193.619
Presentation#8713.7353.735

Ranked from 113 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Roll and acquire dice to navigate the dungeon, and the player looks like one too! Enemy movements are based on a 4-sided die, and the level design is influenced by the probability of movements.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 85 to 81 of 85 · Next page · Last page
Submitted(+1)

Nice

Submitted

I love that you aren't locked out of using your higher rolls if there is an obstacle in the way. Many other dice rollers felt a lot worse because you would need to roll the exact number to get to a specific spot, whereas this system has a bit of built in leniency that makes it a lot more fun.

It was also a good idea to make the pickups give the player more rolls to pick from.

Submitted

I spent a while on the penultimate level, and then breezed through the last one. Got lucky I guess :D I really like this game, has a Wonderfull "I'll just give it one more try" feel. 

As mentioned by others it would be nice to be able to see enemy intent. I'd also be interested to see how adding the option to not move and just re-roll on the spot would effect the game.

The ability to pick up more dice along the way makes for some excellent decision making. It's a great feature. Overall a solid entry. Great job!

Submitted

I really like this game! The concept is very fun, even though it's mostly luck based. I really like the art and the music, fits the games aesthetic and vibe a lot. Nice game!

Submitted

I know it's pre existing but that music's a bop! I like your execution of the roll to move idea! I like the addition of an enemy to avoid, adds some good tension to it, and I appreciate the ability to get extra dice to roll with, which helps mitigate bad rolls.

Viewing comments 85 to 81 of 85 · Next page · Last page