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A jam submission

Space DiceView game page

Navigate through your spaceship and escape the Unknown
Submitted by FroBros, Locojoetive — 2 hours, 1 minute before the deadline

Play game

Space Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#36512.5002.500
Presentation#38382.3332.333
Overall#42372.1672.167
Enjoyment#50881.6671.667

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's "Dices in Space"

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

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Comments

(+1)

First, love the concept. pixel art was really pleasing, however as others have said, the enemy roll took a lot longer than seemed natural/fitting to the pace of such a game

Submitted(+1)

Cool pixel art!  Found the game a little too slow paced.  Was waiting a long time for enemy to roll and was just watching a still character on screen.  Also not sure how you'd get passed him without a lot of luck.  I think the mechanic works well for a survival horror though.   With a bit more complexity/decision-making and if it was a bit faster paced i can imagine rolling a dice to outrun an alien being a really tense affair.

Submitted(+2)

I really like the pixelart of the player character and the aliens! Unfortunately I always got cut off at the first bottleneck. Since the enemies move just as fast as you your only way to escape them is by sheer luck.
The core concept is good, but as it is, there is not much player expression. If I'm not missing something The best tactic is to walk straight towards the Control Room and pray to RNGeezus.
With some more mechanics though this can become an interesting puzzler.

Submitted(+1)

aha we are in the same genre!

Submitted (1 edit) (+2)

Agree with the others, it’s quite difficult and a lot of time is spent waiting for the non-visible enemies to move.
Additionally, the map seems quite big (not knowing where to go). It would be cool if there was the possibility to kill or freeze enemies when they are within your area, maybe spending 1 dice point?
I do like the spaceperson and alien art though! :D

(+2)

Nice concept with a lot of potential. Some things seem unclear to me:

  • It is really hard to escape the enemies since there is practically no way around them.
  • The waiting time for the enemies without seeing them feels weird. Also I skipped my own turn quite a few times while trying the skip the enemy actions.

Can’t wait to see what’s coming. Keep it up!

(+2)

My one gripe would probably be how long it takes for the enemies to take their turns when you can't see them. I thought the game had frozen originally because they had rolled a 5, but were off screen somewhere and I didn't realize they were taking their turn. Other than that I think this is a cool concept!