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Rolley’s World (of Dice)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4943 | 1.717 | 2.429 |
Presentation | #4967 | 1.818 | 2.571 |
Overall | #5070 | 1.785 | 2.524 |
Creativity | #5123 | 1.818 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are the die that rolls.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The movement is kinda janky. Having to wait til the camera faces the right direction to move forward is very slow
I did enjoy the pysics of the cube rolling tho
Ah, I know exactly what you mean. I coded camera acceleration but it didn't quite get the effect I was going for and depending on what you wanted to do it was either too fast or too slow. I think the better solution would have been to allow the mouse to turn the camera, but alas, I decided against it. Thanks for your feedback and for playing! (and enjoying the physics)
Movement is kinda funny. Shame that you didn't have time to work on it, you should really complete it in your original 48-hour vision.
I’m glad people are taking notice of the die itself since developing the movement and rolling mechanics was what took up most of my time. Thanks!
Good.
:]
A 3D platformer where you play as a die that loses "eyes" when taking damage.
This is a good idea with potential.
The “sides as HP” thing was a last-minute (well, I didn’t know it was last-minute at the time) addition that I’m glad people think is cool. Thanks for recognizing its coolness and for being cool!
It's not a bad demo, considering the time issues involved. Definitely would be interesting to see you come back and finish this, even if it's sometime in the future.
THX
I know you only had half the time to do this but I think this has some potential (I liked the snake eyes)
how the die would change hit you got hit, representing your hp
Thank you! The snake was the first attack I coded but it was more of a draft (and props for getting the pun) and as you likely noticed the rest of the fighting is blatantly undone. Again, thanks for the kind words and these comments are certainly motivating!