Excellent onboarding and ramping up of difficulty in level design. Simple idea, but presented well. Could have used a satisfying sound and/or visual effect when completing a level.
Nice job!
Criteria | Rank | Score* | Raw Score |
Enjoyment | #563 | 3.542 | 3.542 |
Creativity | #626 | 3.708 | 3.708 |
Overall | #675 | 3.597 | 3.597 |
Presentation | #1193 | 3.542 | 3.542 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to roll the dice, correctly, to complete the path
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Excellent onboarding and ramping up of difficulty in level design. Simple idea, but presented well. Could have used a satisfying sound and/or visual effect when completing a level.
Nice job!
The core mechanic seems fun. There's definitely potential here for some difficult puzzles. Good job!
Big fan of the simple yet effective presentation! It's a really cool idea for a puzzle game too. Biggest feedback I can give is that I would've loved to see more mechanics introduced to spicy up the gameplay after a few levels.
I enjoyed with switching back-and-forth mechanics. Feels good to play.
Great Idea for the theme, Strong Presentation, Good Music Vibe, Neat Idea.
Leave a comment
Log in with itch.io to leave a comment.