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A jam submission

BubbalanceView game page

Bubble shooting plus balancing on a scale!
Submitted by Hamezii (@hamezii_) — 43 minutes, 40 seconds before the deadline
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Play Bubbalance

Bubbalance's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#18443.2223.222
Creativity#27153.2223.222
Overall#27633.0933.093
Style#36872.8332.833

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Building a pile of bubbles on a set of scales

Development Time

48 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Submitted(+1)

Interesting! The core idea is quite similar to our game, but bringing color matching into the mix... We didn't think of that! 🙈 I mostly went for combinations of 3, but I like how it's possible to aim for more. :)

Submitted(+1)

Fun gameplay! I would've liked to see more depth, and have the balls stick more gridlike like in other bubble shooters rather than the physics-ish base they have now. Nice submission!

Submitted(+1)

I screwed up at a high score of 5224.

In terms of feedback, the scale reacts a little slow for my liking, and sometimes it seems to be tilting the wrong way inexplicably, but overall it's a great little addictive time waster. This would make an excellent mobile game.

(+1)

One of the best game I ever played in itch.io!! simple but so had so much fun ;)

(+1)

Fun mini game.

(+1)

Like others have said, a fun game but not too deep mechanic wise. I do think it is a clever interpretation of the theme though.

(+1)

Simple, decent difficulty scaling, fun. Gets a bit boring eventually from lack of depth, but it's a fun minigame.

Submitted(+1)

Well designed to make addictive with additional dynamics and challenge of scales.

Submitted(+1)

I like the games visual style, and the gameplay is overall pretty simple and fun. Some music and sound effects would have been great. But overall an okay little jam game.

Developer

Made in around 30 hours. I didn't know if I was even going to submit something for this jam, but once I got a good enough idea I just cranked it out using the time left.