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Popped to Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5421 | 2.079 | 2.750 |
Style | #5770 | 2.079 | 2.750 |
Overall | #5814 | 2.110 | 2.792 |
Creativity | #5927 | 2.173 | 2.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A scale made out of spare elements.
Development Time
48 hours
(Optional) Please credit all assets you've used
All assets were made by us.
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Comments
Fantastic little models, and a great job for just the 48hr jam!
I assumed at first that the scales and burners came from some asset pack, but it's super cool that you actually managed to make the models during the jam.
I didn't realize there was wind at first, so it was a bit hard to tell why the scale was leaning, and without knowing the strength of the wind or when it starts/stops, it was hard to adjust my kernel placement. But I like that the kernels pop at random times, as that makes the scale shift suddenly in a way you can still react to.
This is a cool little game, and it reminded me a lot of a WarioWare microgame for some reason... It's pretty wacky and charming.
Nice game, some audio would help nicely as well
Great game, Some free stock sounds for the popcorn and some stock elevator music would do great here. Also zipping up both the .exe and .pck file together would make this game easier to install. was a bit concerned at first when I tried to start the game and it said "Missing .pck file". very fun game, good work