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I assumed at first that the scales and burners came from some asset pack, but it's super cool that you actually managed to make the models during the jam. 

I didn't realize there was wind at first, so it was a bit hard to tell why the scale was leaning, and without knowing the strength of the wind or when it starts/stops, it was hard to adjust my kernel placement. But I like that the kernels pop at random times, as that makes the scale shift suddenly in a way you can still react to. 

This is a cool little game, and it reminded me a lot of a WarioWare microgame for some reason... It's pretty wacky and charming.