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A jam submission

ConjoinedView game page

Survive in a world full of monsters, where your only hope is to... scale!
Submitted by Michael — 1 hour, 5 minutes before the deadline
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Conjoined's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#51522.1762.455
Creativity#52522.4172.727
Style#53262.2562.545
Overall#53622.2832.576

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The main goal in the game is to scale up, and the scale of the player plays a main key in his strength.

Development Time

96 hours

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Comments

Submitted

the game was pretty laggy for me. if you update this game post-jam you should definitely consider providing an exe as an alternative. from what i was able to play though, it was fun

Submitted

Neat game and I like the music but at least for me the game was really laggy and the camera is just too zoomed at start. Every time I finally encountered someone they blasted me to hell and back in a second! I wish there had been small enemies to fight while I was small to get me started or something. Having an explanation for some of these things in the description is alright, but the game really needs to explain what's going on itself. I can see the hectic and fun game this becomes once you start upgrading but I'm sorry to say I got too frustrated before I ever really go there. I really love how absolutely ginormous the world appears to be, even if it's probably half the reason it lagged so badly for me. And it generated in a genuinely different feeling way each time I played! Super cool.

Developer

Thanks for the feedback :)

Submitted

the game is very difficult at the start!

  • i like the geometry dash feeling of the art
  • the movement speed makes me go to the very edge of the screen fast, so i can’t really go too far without being unable to aim ahead of me
Developer(+1)

Thanks :) and about the second point, I did it on purpose to make the feeling of starting from nothing, but quickly after starting the sight range increases after collecting material.

Submitted

It's a really creative take on the scale idea. I love the simplistic artstyle as well. But it's really hard at the start. It took me 5 tries to actually kill something (the game gets a lot easier after that). But overall pretty good (3/5)

Developer

Thanks :)

Submitted

Its damn hard and i dont know what to do. The art is REALLY simple, but somehow pretty good. Its probably a good game, but with the experience i had all i can give is 3/5.

Developer

Thanks for the review :) I feel like this game isn't that hard honestly, but I just didn't gave enough guidance to players, which is probably something I should consider next jam.

Submitted

it's creative, and seems like it would be fun, it's just immediately extremely difficult. 

Developer(+1)

Thanks for the feedback.