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TirtsaBoi

63
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7
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A member registered Jul 15, 2022 · View creator page →

Creator of

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Take the 5/5, the style is unmatched. Surprisingly fun gameplay as well thanks to all the modifiers and gimmicks.

The idea is very good, but damn this is hard. Most customers left before i could finish a potion.

A very polished game and a great execution on the concept, was surprised to only see 35 ratings. The goal is also understandable immediately, which is good in game jams.

I somehow got my aim to be offset by a few degrees, which was a bit annoying. But this is otherwise a really polished game!

Incredibly polished experience all around

The artwork is very nice and stylistic, and the concept is great, but the player does feels pretty clunky a lot of the time and it seems i got softlocked often. 

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The artwork is nice and the game is generally enjoyable. This could have used some more game feel, not just screenshake, but say having a reload sound or visual. The crosshair seems to be slightly out of center, which made me miss a few shots. Overall tho, nice entry.

Nice concept. Could have used a little more polish, but the gameplay itself good nontheless.

As others have said, this games kinda confusing. An ingame tutorial would have helped, but this game is decently polished nontheless, which i appreciate.

Nice concept and puzzle design, i just wish it were just more polished.

Great theme and aestethic, just wish id understand how the gameplay works

The player feels very sluggish/floaty, which i don't like, but otherwise this is a pretty cool entry

Only major complaint is that the camera could have definetily been more zoomed out, otherwise nice concept and execution

This is a very polished game, even gamejam aside. The concept and puzzle design are very good as well. Easy full marks

This is art, straight up. I don't think ive ever even seen a game this good quality.

A classic space shooter. Would have been nice to have some game feel elements, such as hitstop, screenshake etc; a little goes a long way

hacker

Had a nice time, the quality is very impressive for just 4 days. 

The quality of this game is impressive for 4 days, and the concept is great as well. It was a bit hard to tell what you have placed on the clock tho. 4/5

The idea was very nice, but damn does it take a while for it to show the order.

The tutorial was long, but the game was fun!

Could have used some coyotetime, missed a jump so many times..

Reminds me a lot about Balatro, good stuff!

For a first jam, this isn't bad. It's pretty confusing/hard to grasp tho.

Satisfying.

I have no clue what my goal here is.. I can say that the narrative, artwork and audio are good however.

While this game definetily is fun, its essentially just a typical bossfight and doesn't lean into the theme much. Overall 3/5

429 first try, not stimulating enough

thankfully its not a complete waste, you can still work on it if you want to make a full release, its *yours* after all

no, its not. Sadly this jame was tiny in the first place, but those other 2 were made for other jams and so took over 30 days, didnt even get the doom aspects right.

Please read the jam rules!

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Eh? Played without any knowledge of it, it did spook me, the atmosphere was good and things happened when i didnt expect anything. The jumpscare couldve been better, and the story didnt make a lot of sense. Overall in my opinion, its decent, about a 3/5, could play.

Its damn hard and i dont know what to do. The art is REALLY simple, but somehow pretty good. Its probably a good game, but with the experience i had all i can give is 3/5.

The art is a bit inconsistent, and it lacks all sound altogheter. It is a good concept tho, and pretty fun. Overall its a 3/5 in my opinion, which in other words: its pretty good

Creative for sure, but the quality is a bit lacking. It has some decent potential.

The concept is pretty good, and so is the art. Its also challenging, yet fun.

Would be nice if i could see how long the web will be. Also the ui doesnt scale when you dont play on full screen, and i cant use full screen properly on my pc(since the screen flickers for me whenever i use fullscreen for whatever reason). And maybe using english as the default.

Remember these are just little nitpicks, but they add up. Its a pretty good game all things considered.

INSANELY impressive for 48 hours, its a bit hard, but i like hard games, would play as a mobile game definetly, 4/5.

The concept and gameplay is really fun! Its a mix of puzzling and good platforming, the art could be better by adding a background, and then itd have a 4/5 on that, rn i gave it a 2 there. Overall, 3.5/5.