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Biggest Diamond's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #4044 | 2.714 | 2.714 |
Enjoyment | #4350 | 2.429 | 2.429 |
Overall | #4424 | 2.595 | 2.595 |
Creativity | #4590 | 2.643 | 2.643 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Scaling as in powering up
Development Time
96 hours
(Optional) Please credit all assets you've used
https://www.1001fonts.com/pc-senior-font.html
https://aamatniekss.itch.io/free-pixelart-tileset-cute-forest
https://ma9ici4n.itch.io/gems
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Comments
Really great art!! Very creative little game and I love the intro! I made the mistake of not prioritizing the speed upgrades and then I couldn't progress anymore. Oops. Would love to see a double tap for dash maybe? Really great work! :)
Feel free to check out my game, Tinker Escape. :)
A nice little game, it’s a shame the balance is on the hard side. I loved the intro cutscene. Not a single word but conveys the story.
As for the feedback, I think some more juice wouldn’t hurt. For example, making the sword swing faster, adding damage flash to the slimes, maybe some particles and a hit stop too.
Nicely done!
Fantastic concept and execution! Well done!
I wish the gameplay was faster but I like the style and concept! Good entry.
The little intro is nice. I couldn’t get very far because the progression is very slow, which is a bit of a shame because I would have liked to see more.
If you want to check out our game, feel free to do so :3 https://butterflan.itch.io/spicy-king
softlocked myself 2 times because I wasn't fast enough to catch greens, and the game stopped spawning anything slower, so I couldn't make money to upgrade.
Could be an interesting take on the incremental genre, if only there would be a fallback mechanic to grind
Art is very nice and I like the extra effort of making an intro cutscene. GG
W game the art style is good too